Welcome to the Real-Time Communications World

Just a few weeks ago we successfully wrapped up the fourth, and as it turns out final, AdhearsionConf. The beginning of AdhearsionConf coincided with my joining the Adhearsion project. We wanted a place where Adhearsion developers could gather and talk about the apps they were building. Over the years we’ve seen some pretty impressive things […]

Asterisk 12 is out! What does this mean for Adhearsion?

We’ve just heard that the Asterisk team has released Asterisk 12 today. This is excellent news for the Asterisk and Adhearsion communities. Asterisk 12 introduces a number of important architectural improvements to Asterisk, many of which will benefit Adhearsion in the long run. Some of these are: A new extensible and performant SIP channel driver […]

Adhearsion <3 mod_rayo

We made some noise last week about how the release of Adhearsion 2.4 brought greater engine portability and how this was a good thing for your applications, but what did we mean? Well, FreeSWITCH recently gained support for the Rayo protocol, and Adhearsion 2.4 updated its support for Rayo to the latest version of the […]

Adhearsion 2.4 is here! FreeSWITCH! Rayo! JRuby! Speed!

This is a big week for the Adhearsion community. We’re announcing a total of three new releases: Adhearsion 2.4.0, Punchblock 2.0.0 (our abstraction layer) and Matrioska 0.1.0 (our in-call apps wrapper). Those are very round numbers, but what do they mean, and why is this exciting? tl;dr So, what will I get from Adhearsion 2.4? […]

Adhearsion Survey Results

A few weeks ago we put together a survey to gather data on how Adhearsion is being used in the wild, and what factors are important to the people and projects using it. This survey closed on Friday 10th May, and we’ve got the results for you right here in full (minus identifying information) to […]